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coding

New Ideas: Video Game Development

Jack writes of new creative ventures to pursue.

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For several years I’ve been dabbling in game development. Learning the annoying ins and outs of game design and balancing. It’s definitely one of the most creative activities I’ve ever had the pleasure of experiencing and taking part in. It is also definitely one of the more difficult things I’ve attempted. It’s right up there with advanced arts like Novel Writing and Portrait Painting. The intricate details that formulate a single fraction of the bigger picture are absurdly complex. Similar to novel writing, if a single piece of the puzzle no longer works the entire bigger picture has the potential to collapse. One loose thread can unravel the entire stitch work.

Some of the more trying times I’ve encountered have arrived with game updates. Each new addition to the game can break all the other parts. Nothing can simply be forced in or added. Incorporation is the correct term. All new features must be carefully molded to fit the existing project like they were there from the start. Frustrations have been faced on multiple occasions do to this. I’m sure had I been someone else I would have quit as these moments came forward. Luckily, I’m a bit of a masochist and push…

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